Hawaiʻi LARP is an Amtgard chapter located in Hilo, Hawaiʻi.
Officially known as Skyfire Bay, Shire of the kingdom of Westmarch.
We meet every Saturday at Liliʻuokalani Gardens.
1:00 pm - 4:00 pm
Come and join the fun for all ages! Enjoy a safe alternative sport called battle gaming, with medieval and fantasy role playing game elements. Wield a sword or cast magic in real life.
From Amtgard.com official website
Amtgard has a rulebook complete with classes, magic, and special abilities. Games and quests often feature charging warriors, sneaking assassins, and spell-hurling magic users battling it out against powerful monsters. The particulars of each game, quest, or scenario can vary quite a bit, but the one constant in all of these activities is the basic Amtgard combat system
Here’s an overview of the core combat rules:
The head and neck are not legal targets. Hitting somebody in that area doesn’t count and other players can’t be struck there purposely.
A valid hit to the torse causes instant death. The torso includes the top of the shoulders, the chest, somtach, groin, upper and lower back, as well as the buttocks.
A valid hit to any limb cases a “wound” and the limb cannot be used.
A wounded arm must be placed behind your back. Hands holding a melee weapon or a shield are not harmed when struck, but otherwise being struck in the hand counts as being struck in the arm. Wrists are part of the arm, not the hand.
A wounded leg must have the knee on the ground. You are not allowed to hop on the unwounded leg, though you may crawl as long as you keep your wounded knee on the ground. You are allowed short springs from the ground using your good leg to propsel you. Feet on the ground are not harmed when struck, but otherwise being struck in the foot counts as being struck in the leg.
A leg can only be struck once. Subsequent strikes to the same leg do not count.
An arm can be struck more than once.
Two hits to any combination of limbs (arm and leg, arm and arm, leg and leg, same arm twice) results in a death.
Players may not punch, kick, bash, or grapple each other.
Every week attended will generate credits for the player. These credits can be used to unlock additional abilities in game and allows characters to progress with experience. You can earn 1 credit every week.
That's all you need to know to start. They are many more mysteries of Amtgard that can be explored in the rule book. We participate in activities such as role playing, writing, sewing, carpentry, arts & crafts. You don't need to fight to participate in Amtgard! There is something for everyone.
Do some research by reading the rulebook and see what you can find!
After you’ve gotten a handle on the basic combat rules, you should read the rulebook. The rulebook covers some of the more detailed aspects of the Amtgard combat system, and also details the class and magic systems. The best way to learn the rules is by playing, so don’t worry about memorizing anything yet. Just get a basic idea of how things work and maybe pick out a class to try in a battlegame.
The rulebook can be read through the pdf below, or on www.easygard.ca for a mobile version.
Amtgard doesn’t have a predefined game world like a D&D setting might. Because of this, Amtgard allows for a wide range of rich character backgrounds coming from both historical and fantasy roots. Sword & Sorcery and pre-1650 historical personas fit equally well into the Amtgard world. Just make sure you don’t impersonate a famous historical figure or character from the fantasy setting draw inspiration from.
Not having a persona complete on your first visit doesn’t mean you can’t play, but you will at least need a persona name. Before you make your first visit think about what you’d like to be called. Don’t worry, if you decide you don’t like your persona name you can change it at any point in the future!
One of the few actual requirements for joining Amtgard is filling out a membership form and waiver before you take the field. The group you visit will have some for you to fill out. If you’re under 18 you will need a parent or legal guardian with you to sign the waiver. We welcome all ages however there are additional requirements for those below 14 years old and it is up to the discretion of our group leader's to allow those younger to participate in combat activities.
Don’t worry about bringing out any equipment or the rulebook if you don’t have them yet. The group will have loaner equipment that you can borrow for your first couple visits. When you show up, talk to anyone there and let them know that you’re new and interested in Amtgard. They will help you get involved and up to speed. All chapters have elected officers whose job it is to get you started in the right direction.
Email: hawaiilarp@gmail.com - For quicker response, contact via Discord or Facebook "Levi Munafo-Watts"
Discord Group : https://discord.gg/7FhXbhHVnp Hawaii Larp
Phone: 8084910336
Facebook Group: Skyfire Bay
Facebook Page: Hawaii Larp